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The only diference between DM-Summit_V2 and DM-Summit_V2[1] is in the name of umx file.
Now it is Ultraspank_BLNT.umx. Everything else is the same, even the music itself.


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Map title			DM-Summit_V2[1]
Author				Nathillien Thilsa 	(Zagreb,Croatia)
e-mail				nathillien@yahoo.com
Site				none jet, but soon (i hope:)
Release date			08.06.2002.
Build time			2.5 months
Other levels by author		DM-Leviathan, DM-Summit, DOM-Summit (conversion), DM-Frozen
Editor used			UnrealED 2.0
Utilities used			Tarquin Brush Builders, Terragen, MindReader MOD, PSP7.
				Cool Edit Pro, MadTracker.
Best for			2-5 players
Music				Samples taken from ULTRASPANKs song "Better Luck Next Time"


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Storyline:

In 23098 Xillora's has shifted its rotation due to her natural period of 2303 years. That moves The Ghalron's String relatively away from The Old Summit. The False Gods convinced natives of Xilora to build another one, because there's no pleasure without Galron's String - very strong and rare EM pulse from the core of Sekhin that some can used as a halucinogen supstance which helps them to achieve temporal wake. Sekhin is an X-pulsar whose Ghalron's String except of Xillora falls onto just one another planet - Decipheus far in the third arc of the galaxy. You can see Sekhin too - looking right up.

	"Now you are above The Old Summit.
	Now you must face your destiny.
	Now the stakes are higher.
	Now it's your eternity."

"Taesum Chponicles - Chapter 103"


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Music of ULTRASPANK - "Better Luck Next Time" is very suitable song for all those who haven't reach victory although they gave his best. Ultraspank is punk hard core band with great strong sound and "Better Luck Next Time" is not a tipical Ultraspank song. Although the rest  of Ultraspanks repertoar sounds much more UT-ish i've still decide to put "Better Luck This Time" in my map - sounds more floating, more spacey... 
The drums were taken from Tool's Lateralis.



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Useful Directions:

- The kickers behind SniperRifle, ShockRifle, FlackCannon and UT_Eightball need 20 seconds to be charged with pressure needed for the next kick, so for that amount of time the kickers don't work and you can walk through and out the pressure chamber. Don't wait there because you won't survive for long inside.  
- When the Armor is illuminated it is worth +20 health.
- The shieldbelt and UT_Damage is easier to reach than in old Summit. Try to walk in the middle kicker behind Shockrifle (NOT jump into it) from an angle of ~30 degres and bounce UP from the firts monolith in your way (NOT second pair of monoliths closer to Flack Cannon). Careful: try to fly through the ring so you can get high enough to reach ShieldBelt. You can pick up UT_Damage or on the way up or on the way down.
- There is also a second way up. And that includes the elevator (there's only one here),
ImpactHammer and sence for right timing to jump. The rest i will leave to you. Good luck.


Known problems:

- Bots tend to be suicidal.
- Bots can't get to UT_Damage and Shieldbelt.


Installation:

- Copy Ultraspank_BLNT.umx into ...\Unreal Tournament\Music\ directory
- Copy DM-Summit_V2.unr into ...\Unreal Tournament\Maps\ directory, then sellect it in the Practice Session in Unreal Tournament menu.

Thanks for downloading this map. Have fun.


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